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1. What else can I do to make EVE playable? - in EVE General Discussion [original thread]
Originally by: Kahega Amielden Do you just make the brackets disappear from space or from your overview too? Just space, you can assign two overview settings per tab. One to control what appears on your overview and one for what gets b...
- by Zombie Network - at 2008.08.03 21:10:00
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2. What else can I do to make EVE playable? - in EVE General Discussion [original thread]
Originally by: Pan Crastus When I warp to a grid where there is a fight, the client *freezes* for 60+ seconds (I cannot even type in the chat window), which means that if I get targeted and am in a small ship, I die. This is a problem ...
- by Zombie Network - at 2008.08.03 15:43:00
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3. Candidates : Your views on ownership of PvP loot and salvage? - in Jita Park Speakers Corner [original thread]
Move to 0.0 where you can shoot anyone who tries to loot your wrecks.
- by Zombie Network - at 2008.07.27 13:22:00
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4. Limit to Titans - in EVE General Discussion [original thread]
I hope CCP don't decide to wait until BoB chain DD an entire capital fleet before pulling their finger out and addressing the issue.
- by Zombie Network - at 2008.07.13 09:51:00
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5. Why no killrights when someone salvages my wreck? - in EVE General Discussion [original thread]
In the interest in fairness, if we are to introduce and element of risk/reward for the professional salvager, we should do the same for the Mission running salvager as well since they also seem able to claim salvage without any additional risk. I...
- by Zombie Network - at 2008.06.29 17:51:00
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6. Wonder how many ships were just killed to that popup? - in EVE General Discussion [original thread]
Edited by: Zombie Network on 13/03/2008 20:33:18 If only there was a way to send messages to people in game, some sort of messaging system- we could call it Evemail it would be great. EDIT: You could even have mailing lists where people who a...
- by Zombie Network - at 2008.03.13 20:28:00
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7. Stop Whining About Lag and THINK! - in EVE General Discussion [original thread]
The lag is caused by CCP's servers because CCP's game mechanics require large groups of players to gang up to achieve anything worthwhile in PvP. The cause and effect of LAG are both caused by CCP, and we should have every right to complain about...
- by Zombie Network - at 2008.03.07 15:19:00
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8. Dear Lord. Another fight ruined by lag. Nothing else matters CCP. - in EVE General Discussion [original thread]
I have friends I have tried to get into Eve, they are interested in the PvP and political element of the game, but when I tell them about the lag and the boring grind that is POS warfare they just don't want to know any more. The game mechanics r...
- by Zombie Network - at 2008.03.07 10:25:00
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9. Cyno-jammers should prevent jump-bridges - in Player Features and Ideas Discussion [original thread]
Cyno-jammers give a massive advantage to the defenders in POS warfare. A cyno-jammer takes approximately ~1hr to kill with around 100 Battleships. A jammer at a well setup tower can only be assaulted using specific setups designed to tank the tow...
- by Zombie Network - at 2008.03.06 11:15:00
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10. The Future of GoonSwarm: A world without BoB. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Minbiry From a purely neutral standpoint on this issue; I believe you can relate the taking of an alliances stations to putting a player owned station (POS), into reinforced. When RMS lost most of their stations to the Roya...
- by Zombie Network - at 2008.03.05 16:14:00
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11. The Future of GoonSwarm: A world without BoB. - in Corporation, Alliance and Organization Discussions [original thread]
- BoB probably won't be gone in a month. The current SOV mechanics give a massive advantage to the defenders making taking a fortified system a long drawn out process, and we still have a few stations to go. - We cannot control when BoB dis...
- by Zombie Network - at 2008.03.05 15:52:00
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12. Goonswarm.....a question to you... - in Corporation, Alliance and Organization Discussions [original thread]
I'm floating in a POS running a gang mod, I'm not in a gang or anything but it makes me feel like im contributing.
- by Zombie Network - at 2008.03.04 20:49:00
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13. LAGFEST in y-2, 600in local BOBvsCOALITION (fixes available?) - in EVE General Discussion [original thread]
If we were not supposed to fight with more than X amount of people, then why are we able to have up to 250 people in a fleet? What possible use is there for a 250 person fleet other than fighting another 250 person fleet? Why does CCP go 'hey guys...
- by Zombie Network - at 2008.01.13 23:54:00
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14. depressed - in EVE General Discussion [original thread]
Edited by: Zombie Network on 13/01/2008 23:44:16 Originally by: Tarminic Remember that only one of the fleets is actually designed with the intent of reinforcing the POS. The other four are designed to frustrate, harass, and above all ...
- by Zombie Network - at 2008.01.13 23:42:00
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15. depressed - in EVE General Discussion [original thread]
Edited by: Zombie Network on 13/01/2008 23:02:38 Originally by: Orgos Khenn Originally by: Zombie Network Originally by: Tarminic Any questions? How do you get all four POS to come out of reinforced at the same time...
- by Zombie Network - at 2008.01.13 23:02:00
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16. depressed - in EVE General Discussion [original thread]
Edited by: Zombie Network on 13/01/2008 23:00:28 Originally by: Tarminic Any questions? How do you get all four POS to come out of reinforced at the same time? How do you stop them from taking on each of your weaker groups seperat...
- by Zombie Network - at 2008.01.13 22:59:00
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17. depressed - in EVE General Discussion [original thread]
Originally by: Orgos Khenn Heaven forbid anyone should consider that such a massive battle would lag the system to a catastrophic degree and thus, you know, fight with -smaller- forces over -wider- areas so that they may actually achieve s...
- by Zombie Network - at 2008.01.13 22:21:00
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18. Please allow us to lock while we are cloaked at gates - in EVE General Discussion [original thread]
Originally by: Spaceman Jack Edited by: Spaceman Jack on 13/01/2008 21:52:03 As a MAJOR consumer of cloaking... NO. The cloaking enabled by jumping is a protective measure, in large part for lag. It should remain a passive prote...
- by Zombie Network - at 2008.01.13 22:16:00
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19. Goon joke, - in EVE General Discussion [original thread]
Originally by: Lee Chinnick Why does it take so many goons to change a light bulb? Because they all fly around the wrong one saying fofofofofofofo this ones hot. Im bored if you cant tell. How can anyone ever hope to match your super...
- by Zombie Network - at 2008.01.02 21:15:00
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20. What game mechanics you wish would change? - in EVE General Discussion [original thread]
I would rip out and replace the entire Evemail interface. It is impossible to follow any form of conversation involving more than one person, which can often happen in corp/alliance mail and is also impossible to sort or filter messages at all u...
- by Zombie Network - at 2007.12.31 00:07:00
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